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  • Stalker Call Of Chernobyl Stashes
    카테고리 없음 2020. 11. 5. 03:52


    1. Stalker Shadow Of Chernobyl Strelok Stash
    2. Stalker Call Of Chernobyl Map
    3. Stalker Call Of Chernobyl Review
    4. Stalker Shadow Of Chernobyl Stash Mod
    Stalker call of chernobyl redditChernobyl

    Sep 04, 2017  The file's already got the proper folder structure in it, just extract to the root STALKER folder. Should be compatible with anything that doesn't already modify stashes. Why: I was having a fit over how obnoxious stashes can be, with their famed emptiness and such, and decided to fix it. Guide for all the achievements in S.T.A.L.K.E.R. Call of Chernobyl. How to get it: Destroy the Wish Granter Advice: SPOILER WARNING! When you do not agree with the C-Consciousness, you will get teleported to wish granter room and you need to fight against 10 waves of spectral enemies. Apr 21, 2017  Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R.: Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as.

    On your Mac, first set up the input source (add Pinyin - Simplified and, if desired, Handwriting - Simplified). Click the Input menu in the menu bar, then do one of the following. Choose Pinyin - Simplified to use the keyboard. If your Mac has a Touch Bar and you customized the Control Strip to add the Input Sources button, tap it to select Pinyin - Simplified. Magic Keyboard combines a sleek design with a built-in rechargeable battery and enhanced key features. With a stable scissor mechanism beneath each key, as well as optimized key travel and a low profile, Magic Keyboard provides a remarkably comfortable and precise typing experience. Chinese keyboard for mac.

    From Mod Wiki

    Chernobyl
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    Currently in-progress, this will soon be a complete list of console commands with descriptions. In it's current state, it's far more exhaustive than the previous list. If you would like to add/update any commands, please be sure to follow the current structure- an example is given below in the Notes section.

    Stalker shadow of chernobyl stashesStalker

    Stalker Shadow Of Chernobyl Strelok Stash

    Derjyn 23:27, 17 June 2008 (EEST)

    Stalker Call Of Chernobyl Map

    Commands

    Stalker Call Of Chernobyl Review

    Command Explanation
    _preset [Minimum, Low, Default, High, Extreme] Sets quality preset (same as in-game options).
    ai_use_torch_dynamic_lights [0, 1] Toggles NPC flashlights.
    beclient [TODO]TODO
    bemsg [TODO]TODO
    beserver [TODO]TODO
    bind [action, key] Binds an action to a particular primary key.
    bind_console [TODO]TODO
    bind_list [no arguments] Lists current key bindings.
    bind_sec [action, key] Binds an action to a secondary key.
    cam_inert [0.000, 1.000] Controls camera inertia.
    cam_slide_inert [0.000, 1.000]TODO
    cdkey [TODO]TODO
    cfg_load [filename.ltx] Loads a configuration file with the specified name from the same directory as User.ltx.
    cfg_save [filename.ltx] Saves current configuration to a new .ltx file with the specified name in the same directory as User.ltx.
    chat [TODO]TODO
    check_for_updates [TODO]TODO
    cl_cod_pickup_mode [0, 1]
    cl_dynamiccrosshair [0, 1] Toggles in-game dynamic crosshair.
    cl_voteno [TODO]TODO
    cl_votestart [TODO]TODO
    cl_voteyes [TODO]TODO
    clear_log [no arguments] Clears the console log.
    demo_play [demoname] Plays back a pre-recorded timedemo.
    demo_record [demoname] Records a timedemo. -- spacebar sets keyframes, if your keyframes are set press ESC, then try demo_play [recorded_demo_name]
    disconnect [no arguments] Exists current game to main menu.
    dump_open_files [TODO]TODO
    dump_resources [TODO]TODO
    flush [no arguments] Creates log of actions under the Documents and SettingsAll UsersShared DocumentsSTALKER-SHOClogs directory.
    g_always_run [0, 1] Toggles always run/always walk.
    g_autopickup [0, 1]TODO
    g_backrun [0, 1]TODO
    g_corpsenum [0, 100]TODO
    g_eventdelay [0, 1000]TODO
    g_game_difficulty (gd_novice, gd_stalker, gd_veteran, gd_master) Sets difficulty level.
    g_kill [no arguments] Player kill/suicide.
    g_restart [TODO]TODO
    g_restart_fast [TODO]TODO
    g_swapteams [TODO] Swap team for artefacthunt game.
    get_server_address [no arguments] Lists server's IP address.
    help [no arguments] Lists all console commands.
    hud_crosshair [0, 1] Toggles in-game crosshair.
    hud_crosshair_dist [0, 1] Toggles in-game crosshair target distance display.
    hud_info [0, 1] Toggles hud elements.
    hud_weapon [0, 1] Toggles in-game weapon display.
    list_actions [no arguments] Lists all bindable character actions.
    load [savename] Loads the saved game with the name specified.
    load_last_save [no arguments] Loads last saved game
    main_menu [no arguments] Takes you straight to the game's main menu screen.
    mm_mm_net_srv_dedicated [0, 1]TODO
    mm_net_con_publicserver [0, 1]TODO
    mm_net_con_spectator [1, 32]
    mm_net_con_spectator_on [0, 1]
    mm_net_filter_battleye [TODO]TODO
    mm_net_filter_empty [0, 1]TODO
    mm_net_filter_full [0, 1]TODO
    mm_net_filter_listen [0, 1]TODO
    mm_net_filter_pass [0, 1]TODO
    mm_net_filter_wo_ff [0, 1]TODO
    mm_net_filter_wo_pass [0, 1]TODO
    mm_net_player_name [string]TODO
    mm_net_srv_gamemode [st_deathmatch, st_team_deathmatch, st_artefacthunt]
    mm_net_srv_maxplayers [2, 32]TODO
    mm_net_srv_name [string]TODO
    mm_net_srv_reinforcement_type [0, 2]TODO
    mm_net_use_battleye [TODO]TODO
    mm_net_weather_rateofchange [0.000, 100.000]TODO
    mouse_invert [0, 1] Toggles mouse inversion.
    mouse_sens [0.050, 0.6000] Sets mouse sensitivity.
    name [string] Sets your player name.
    net_cl_clearstats [TODO]TODO
    net_cl_icurvesize [0, 2000]TODO
    net_cl_icurvetype [0, 2]TODO
    net_cl_interpolation [ 1.000, 1.000] - TODO
    net_cl_log_data [0, 1]TODO
    net_cl_resync [TODO]TODO
    net_compressor_enabled [TODO]TODO
    net_compressor_gather_stats [TODO]TODO
    net_compressor_status [TODO]TODO
    net_dbg_dump_ export_obj [0, 1]TODO
    net_dbg_dump_import_obj [0, 1]TODO
    net_dbg_dump_update_read [0, 1]TODO
    net_dbg_dump_update_write [0, 1]TODO
    net_cl_update_rate [1, 100]TODO
    net_dedicated_sleep [0, 64]TODO
    net_sv_clearstats
    net_sv_gpmode [0, 2]TODO
    net_sv_log_data [0, 1]TODO
    net_sv_pending_lim [0 ,10]TODO
    net_sv_update_rate [1, 100]TODO
    ph_frequency
    ph_iterations [15, 50]TODO
    quit Exits game to Desktop.
    r1_dlights [on,off] Toggles dynamic lights, only impacts on torchlight.
    r1_dlights_clip [10.000, 150.000] Sets dynamic light clip range.
    r1_glows_per_frame [2, 32] Controls maximum number of light sources.
    r1_lmodel_lerp [0.000, 0.333] Controls the Linear Interpolation of lighting.
    r1_pps_u [ 1.000,1.000] - Controls Per Pixel Shader functionality.
    r1_pps_v [ 1.000,1.000] - Controls Per Pixel Shader functionality.
    r1_ssa_lod_a [16.000,96.000] Controls Level of Detail in game world.
    r1_ssa_lod_b [16.000,64.000] Controls Level of Detail in game world.
    r1_tf_mipbias [ 0.500,0.500] - Controls mipmap LOD bias which affects texture clarity.
    r2_aa [0, 1] Toggles fake Antialiasing blur effect.
    r2_aa_break [0.000000, 1.000000][0.000000, 1.000000][0.000000, 1.000000] Controls extent of fake AA.
    r2_aa_kernel [0.300, 0.700] Controls overall blurriness of fake AA.
    r2_aa_weight [0.000000, 1.000000][0.000000, 1.000000][0.000000, 1.000000] More precisely controls bluriness of fake AA.
    r2_allow_r1_light [0, 1] Allows DX8 lighting under DX9 lighting model.
    r2_gi [0, 1] Toggles Global Illumination.
    r2_gi_clip [0.000, 0.100] Controls Global Illumination clip distance.
    r2_gi_depth [1, 5] Controls Global Illumination shadow depth.
    r2_gi_photons [8, 256] Controls Global Illumination effect.
    r2_gi_refl [0.001, 0.990] Controls Global Illumination reflectivity.
    r2_gloss_factor [0.000, 10.000] Sets level of Specularity/gloss of objects.
    r2_ls_bloom_fast [0, 1] Toggles enhanced bloom effect.
    r2_ls_bloom_kernel_b [0.010, 1.000] Determines level of haze from HDR/bloom effect.
    r2_ls_bloom_kernel_g [1.000, 7.000]TODO
    r2_ls_bloom_kernel_scale [0.500, 2.000]TODO
    r2_ls_bloom_speed [0.000, 100.000]TODO
    r2_ls_bloom_threshold [0.000, 1.000] Controls overall level of the lighting effect used.
    r2_ls_depth_bias [ 0.500, 0.500] - Controls how far visible light sources shine.
    r2_ls_depth_scale [0.500, 1.500] Controls the impact of lighting on shadows.
    r2_ls_dsm_kernel [0.100, 3.000]TODO
    r2_ls_psm_kernel [0.100, 3.000]TODO
    r2_ls_squality [0.500, 1.000] Sets Shadow quality.
    r2_ls_ssm_kernel [0.500, 1.000]TODO
    r2_mblur [0.000, 1.000] Controls Motion Blur effect. Only works if -mblur switch is also enabled.
    r2_parallax_h [0.000, 0.500] Controls Parallax Mapping which affects texture surface depth.
    r2_slight_fade [0.020, 2.000]TODO
    r2_ssa_lod_a [16.000, 96.000] Controls level of detail in game world.
    r2_ssa_lod_b [32.000,64.000] Controls level of detail in game world.
    r2_sun [0, 1] Toggles sun lighting/shadows.
    r2_sun_depth_far_bias [ 0.500, 0.500] - TODO
    r2_sun_depth_far_scale [0.500, 1.500]TODO
    r2_sun_depth_near_bias [ 0.500, 0.500] - TODO
    r2_sun_depth_near_scale [0.500, 1.500]TODO
    r2_sun_details [0, 1] Toggles shadows on grass/shrubbery.
    r2_sun_focus [0, 1]TODO
    r2_sun_lumscale [ 1.000, 3.000] - Sets sun brightness level.
    r2_sun_lumscale_amb [0.000, 3.000] Sets ambient light level.
    r2_sun_lumscale_hemi [0.000, 3.000] Sets hemisphere light level.
    r2_sun_near [1.000, 50.000]TODO
    r2_sun_near_border [0.500, 1.000]TODO
    r2_sun_tsm [on, off]TODO
    r2_sun_tsm_bias [ 0.500, 0.500] - TODO
    r2_sun_tsm_proj [0.001, 0.800]TODO
    r2_tf_mipbias [ 0.500, 0.500] - Controls mipmap LOD bias which affects texture clarity.
    r2_tonemap [0, 1] Toggles tone mapping effect for HDR lighting.
    r2_tonemap_adaptation [0.010, 10.000]TODO
    r2_tonemap_amount [0.000, 1.000]TODO
    r2_tonemap_lowlum [0.000, 1.000] Controls effect of tone mapping on darker areas.
    r2_tonemap_middlegray [0.000, 2.000] Controls overall look of HDR effect.
    r2_wait_sleep [0, 1]TODO
    r2_zfill [0, 1]TODO
    r2_zfill_depth [0.001 0.500]TODO
    r2em [0.000, 4.000]TODO
    r__detail_density [0.200, 0.600] Sets grass density level.
    r__geometry_lod [0.100, 1.200] Sets objects detail level.
    r__supersample [1, 4] Sets antialiasing level.
    r__tf_aniso [1, 16] Sets anisotropic filtering level.
    ra [no arguments]TODO
    renderer [renderer_r1, renderer_r2a, renderer_r2] Sets rendering system.
    rs_c_brightness [0.500, 1.500] Sets brightness level.
    rs_c_contrast [0.500, 1.500] Sets contrast level.
    rs_c_gamma [0.500, 1.500] Sets gamma level.
    rs_fullscreen [0, 1] Toggles fullscreen/windowed mode.
    rs_refresh_60hz [0, 1] Toglles 60Hz Frequency option.
    rs_stats [0, 1] Toggles display of game engine statistics, including FPS.
    rs_v_sync [0, 1] Toggles vertical sync.
    rs_vis_distance [0.400, 1.500] Sets vision distance.
    save [savename] Saves the current game under the name specified (default is quicksave).
    screenshot [1] Saves a JPG screenshot under the Documents and SettingsAll UsersShared DocumentsSTALKER-SHOCscreenshots directory.
    snd_acceleration [0, 1] Toggles hardware sound acceleration.
    snd_cache_size [4, 32] Sets size of sound cache.
    snd_efx [0, 1] Toggles Sound Effects on or off.
    snd_restart [no arguments] Restarts the sound engine; should be used after altering any snd_ variables.
    snd_targets [4, 32] Sets the number of channels for audio.
    snd_volume_eff [0.000, 1.000] Sets sound FX volume level.
    snd_volume_music [0.000, 1.000] Sets music volume level.
    start [TODO]TODO
    stat_memory [no arguments] Toggles the display of memory-related statistics for the game engine.
    sv_addmap [TODO]TODO
    sv_anomalies_enabled [0, 1]TODO
    sv_anomalies_length [0, 180]TODO
    sv_artefect_respawn_delta [0, 600]TODO
    sv_artefact_spawn_force [0, 1]TODO
    sv_artefact_stay_time [0, 180]TODO
    sv_artefacts_count [1, 100]TODO
    sv_auto_team_balance [0, 1]TODO
    sv_auto_team_swap [0, 1]TODO
    sv_banplayer [TODO]TODO
    sv_banplayer_id [TODO]TODO
    sv_banplayer_ip [TODO]TODO
    sv_bearercantsprint [0, 1]TODO
    sv_changegametype [TODO]TODO
    sv_changelevel [TODO]TODO
    sv_changelevelgametype [TODO]TODO
    sv_client_reconnect_time [0, 60]TODO
    sv_console_update_rate [1, 100]TODO
    sv_dedicated_server_update_rate [1, 1000]TODO
    sv_dmgblockindicator [0, 1]TODO
    sv_dmgblocktime [0, 600]TODO
    sv_dump_online_statistics [no arguments]TODO
    sv_dump_online_statistics_period [no arguments]TODO
    sv_forcerespawn [0, 3600]TODO
    sv_fraglimit [0, 100]TODO
    sv_friendly_indicators [0, 1]TODO
    sv_friendly_names [0, 1]TODO
    sv_friendlyfire [0.000, 2.000]TODO
    sv_hail_to_winner_time [0, 60]TODO
    sv_kick [name] Kick player by name.
    sv_listmaps [id] Kick player by id.
    sv_listplayers [TODO]TODO
    sv_listplayers_banned [TODO]TODO
    sv_max_ping_limit [1, 2000]TODO
    sv_nextanomalyset [TODO]TODO
    sv_nextmap [TODO]TODO
    sv_pda_hunt [0, 1]TODO
    sv_prevmap [TODO]TODO
    sv_reinforcement_time [ 1, 3600] - TODO
    sv_remove_corpse [ 1, 1] - TODO
    sv_remove_weapon [ 1,1]
    sv_return_to_base [TODO]TODO
    sv_returnplayers [0, 1]TODO
    sv_rpoint_freeze_time [0, 60000]TODO
    sv_setenvtime [TODO]TODO
    sv_setweather [TODO]TODO
    sv_shieldedbases [0, 1]TODO
    sv_spectr_firsteye [0, 1]TODO
    sv_spectr_freefly [0, 1]TODO
    sv_spectr_freelook [0, 1]TODO
    sv_spectr_lookat [0, 1]TODO
    sv_spectr_teamcamera [0, 1]TODO
    sv_startteammoney [TODO]TODO
    sv_satistic_collect [0, 1]TODO
    sv_statistic_save [TODO]TODO
    sv_statistic_save_auto [0, 1]TODO
    sv_status [TODO]TODO
    sv_teamkill_limit [0, 100]TODO
    sv_teamkill_punish [0, 1]TODO
    sv_timelimit [0, 180]TODO
    sv_unbanplayer_ip [TODO]TODO
    sv_vote_enabled [0, 1]TODO
    sv_vote_participants [0, 1]TODO
    sv_vote_quota [0.000, 1.000]TODO
    sv_vote_time [0.500, 10.000]TODO
    sv_votestop [TODO]TODO
    sv_warm_up [0, 3600]TODO
    texture_lod [0,4] Sets texture level of detail level.
    unbind [action] Unbinds any primary keys from the specified action.
    unbind_console [TODO]TODO
    unbind_sec [action] Unbinds any secondary keys from the specified action.
    unbindall Unbinds all keys from all actions.
    vid_mode [WxH] Same as in-game Resolution option.
    vid_restart Restarts the graphics engine; should be used after changing certain graphics settings such as texture_lod and vid_mode.

    Stalker Shadow Of Chernobyl Stash Mod

    Retrieved from 'http://sdk.stalker-game.com/en/index.php?title=Commands_list'




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